I developed the firework tools used in this ride. These included creating specific shapes out of the fireworks such as unicorns and hearts.
I also worked closely with the animation department to choregraph and place minon crowds in various sequences. I used procedural methods and developed a placement tools to add to the already existing crowd system and place animated minions as directed.
I also animated debris for one segment of this project.
Tools: Houdini, Maya, Nuke