I created effects, art targets, workflows, tools, and documentation for a variety of visuals related to symbiotes, sand, water, characters, destruction, and more. I also lead teams of external developers by providing workflows, giving art direction, and feedback.
To see more please check out our GDC 2024 presentation 'Procedural Cinematic Symbiotes in Marvel's Spider-Man 2' at https://gdcvault.com
Tools: In-house-tools, Houdini, Maya,