I developed many tools, effects, and compositing structures for this series. These tools were used by our outsourced partners as well as in house. I was also responsible for the pipeline integration and documentation of these items.
When I was not creating tools for this project I was working on hero shots of every kind. Slime, water, fire, dust, debris...you name it..I did it.
I learned a lot of compositing skills while working on this show as our department was also required to do their own compositing in addition to effects creation.
Additionally, I integrated Houdini into the effects pipeline and was able to use it on shot work. This workflow continued on to other Nickelodeon projects.
Tools: Maya, Houdini, Realflow, Nuke, Particle Illusion, Fusion